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	<title>Michael Fortuno</title>
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	<link>http://www.mfortuno.net</link>
	<description>My super portfolio</description>
	<lastBuildDate>Wed, 28 Apr 2010 16:27:51 +0000</lastBuildDate>
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		<title>Art Patterns</title>
		<link>http://www.mfortuno.net/wordpress/2010/04/art-patterns/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/04/art-patterns/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 15:52:56 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Traditional]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/?p=232</guid>
		<description><![CDATA[I recently found a stash of projects I did a few years ago when I was taking art classes to develop my non-digital art skills. For this project we were to fill in a sheet cardstock with patterns.]]></description>
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		<title>House Interior</title>
		<link>http://www.mfortuno.net/wordpress/2010/04/house-interior/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/04/house-interior/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 14:23:06 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Traditional]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/?p=235</guid>
		<description><![CDATA[I was practicing 1-point perspective when I drew this for an art class. It&#8217;s the interior of the house I was living in at the time. We did have furniture (barely) but I didn&#8217;t draw any of it. I was more concerned with the structure of the room itself than drawing in a couch that [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>How it&#8217;s Made</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/how-its-made/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/how-its-made/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 15:58:01 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Vemma]]></category>
		<category><![CDATA[Video Editing]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/?p=221</guid>
		<description><![CDATA[Don&#8217;t forget to watch it in HD! I edited this video for Vemma, showing how their product is made. I also animated the cg&#8217;s provided to me. I would embed the video but it was posted by the owner of the company and there&#8217;s really no need for me to upload another copy of this [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MLPHR Demo</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/mlphr-demo/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/mlphr-demo/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 18:03:29 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[DynaTek Media]]></category>
		<category><![CDATA[Motion Graphics]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/?p=166</guid>
		<description><![CDATA[We created this animation as an example of an informational demo for a client. Our Art Director provided the concept and photoshop files and I animated in After Effects. I removed the company name from the audio and from the end of the animation. I don&#8217;t think anyone would care, but you never know..]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Oil Drop</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/oil-drop/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/oil-drop/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 05:15:04 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[DynaTek Media]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=162</guid>
		<description><![CDATA[I created this PSA for the beginning of a Used Motor Oil Campaign. I used a few different fluid simulations in Maya to generate the oil spreading over the water droplets, the surface displacement and the movement of the grid of droplets, which were particles.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Demo Reel</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/demo-reel/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/demo-reel/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 22:52:45 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Motion Graphics]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=45</guid>
		<description><![CDATA[Shot 1 &#8211; Oil Drop I used Maya and fluid simulations to create the ripple across the surface of the water spheres and another fluid simulation for their group motion. I also created the water and oil shaders. Shot 2 &#8211; Lamborghini Murcielago I used Maya to model and shade the car. See my shader [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NBAZ Demo</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/nbaz-demo/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/nbaz-demo/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 16:23:25 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[DynaTek Media]]></category>
		<category><![CDATA[Motion Graphics]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=153</guid>
		<description><![CDATA[A demo done for a potential client.I removed the end with the clients logo.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lambo Matchmoving test</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/lambo-matchmoving-test/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/lambo-matchmoving-test/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 19:39:50 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Matchmove]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=149</guid>
		<description><![CDATA[A quick matchmoving test I did with my 3D Lamborghini and my desk at work. Lesson learned: glass is hard to matchmove Software used: Maya, Boujou Hardware used: Panasonic 200p]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Broadsign branding</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/broadsignbranding/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/broadsignbranding/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 03:00:55 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[DynaTek Media]]></category>
		<category><![CDATA[Motion Graphics]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=131</guid>
		<description><![CDATA[This project consisted of four pieces for a tradeshow. I created the rig for the boxes (3d solids in After Effects), a camera rig, and the background. I was also responsible for animating the above two of four segments. Those boxes and background then were used by another animator for his two segments. I created [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Audi R8 TDI</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/audi-r8-tdi/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/audi-r8-tdi/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 17:52:04 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Works in progress]]></category>
		<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/?p=192</guid>
		<description><![CDATA[I wanted to try another car after modeling the Lamborghini, and the Audi R8 is GORGEOUS. I used blueprints I found online and adapted them to the more aggressive TDI. Rough polygons via curve snapping, appending and extruding. Mirroring and joining the shell. More progress Rear view]]></description>
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		<slash:comments>0</slash:comments>
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