Michael Fortuno

MR Lambo Shaders

under Uncategorized

Playing with Mental Ray.

I modeled the Murcielago using polygons and Mental Ray Subdivision Approximation for smoothing. I created the shaders using the Mental Ray Car Paint Shader and MIA Material X. HDRI was used for lighting and Final Gather was used in rendering.

Software used: Mental Ray, Maya, Illustrator

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