Michael Fortuno

Demo Reel

under Portfolio

Shot 1 – Oil Drop
I used Maya and fluid simulations to create the ripple across the surface of the water spheres and another fluid simulation for their group motion. I also created the water and oil shaders.

Shot 2 – Lamborghini Murcielago
I used Maya to model and shade the car. See my shader post here!

Shot 3 – Media Cube
I used Maya to create everything in the environment. I used some render layers and added in some video elements in After Effects.

Shot 4 – Strategica
A logo animation done for a client. See this other post!

Shot 5 – Sprint and DynaTek
I modeled the 3d elements in Maya and imported them into After Effects using Zaxwerks 3D Invigorator to animate within After Effects.

Shot 6 – Used Motor Oil Campaign
I worked with another animator on alternating segments of the project. Our Art Director provided photoshop files of the assets and I animated in After Effects and then combined all of the separate segments together in Premiere Pro.

Shot 7 – Broadsign Branding
See this post.

Shot 8 – ML PHR
Using storyboards and assets from our Art Director and animated everything in After Effects.

Shot 9 – Media Box
Another shot from my Media Box project.

Shot 10 – Broadsign Branding
Another shot from this project.

Shot 11 – Massages
An informational animation used in screens in a massage chain.

Shot 12 – Phoenix Art Museum
The Phoenix Art Museum contracted us to create animations for their lobby information screens. This is one of the pieces I worked on for it.

Shot 13 – Relieve…
Another piece for the massage chain informational screens.

Shot 14 – MedLink TV Logo
A logo animation I did for branding a Digital Signage Network.

Shot 15 – Used Motor Oil Campaign
Another shot from our Used Motor Oil Campaign project.

Shot 16 – Used Motor Oil Campaign
Yet another shot!

Shot 17 – Broadsign Branding
Can’t get enough of that spinning box rig in After Effects!

Shot 18 – DynaTek Media Water Animation
A logo animation I did with an underwater feel to it. I used Particular for the particle simulation.

The music is “Pogo” by Digitalism

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