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	<title>Michael Fortuno &#187; Uncategorized</title>
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	<link>http://www.mfortuno.net</link>
	<description>My super portfolio</description>
	<lastBuildDate>Wed, 28 Apr 2010 16:27:51 +0000</lastBuildDate>
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		<title>Lambo Matchmoving test</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/lambo-matchmoving-test/</link>
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		<pubDate>Fri, 05 Mar 2010 19:39:50 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Matchmove]]></category>

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		<description><![CDATA[A quick matchmoving test I did with my 3D Lamborghini and my desk at work. Lesson learned: glass is hard to matchmove Software used: Maya, Boujou Hardware used: Panasonic 200p]]></description>
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		<title>MR Lambo Shaders</title>
		<link>http://www.mfortuno.net/wordpress/2010/02/mr-lambo-shaders/</link>
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		<pubDate>Wed, 17 Feb 2010 00:10:34 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3D]]></category>

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		<description><![CDATA[Playing with Mental Ray. I modeled the Murcielago using polygons and Mental Ray Subdivision Approximation for smoothing. I created the shaders using the Mental Ray Car Paint Shader and MIA Material X. HDRI was used for lighting and Final Gather was used in rendering. Software used: Mental Ray, Maya, Illustrator]]></description>
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