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	<title>Michael Fortuno &#187; 3D</title>
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	<link>http://www.mfortuno.net</link>
	<description>My super portfolio</description>
	<lastBuildDate>Wed, 28 Apr 2010 16:27:51 +0000</lastBuildDate>
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		<title>Oil Drop</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/oil-drop/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/oil-drop/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 05:15:04 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[DynaTek Media]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=162</guid>
		<description><![CDATA[I created this PSA for the beginning of a Used Motor Oil Campaign. I used a few different fluid simulations in Maya to generate the oil spreading over the water droplets, the surface displacement and the movement of the grid of droplets, which were particles.]]></description>
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		<title>Demo Reel</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/demo-reel/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/demo-reel/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 22:52:45 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Motion Graphics]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=45</guid>
		<description><![CDATA[Shot 1 &#8211; Oil Drop I used Maya and fluid simulations to create the ripple across the surface of the water spheres and another fluid simulation for their group motion. I also created the water and oil shaders. Shot 2 &#8211; Lamborghini Murcielago I used Maya to model and shade the car. See my shader [...]]]></description>
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		<title>Lambo Matchmoving test</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/lambo-matchmoving-test/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/lambo-matchmoving-test/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 19:39:50 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Matchmove]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=149</guid>
		<description><![CDATA[A quick matchmoving test I did with my 3D Lamborghini and my desk at work. Lesson learned: glass is hard to matchmove Software used: Maya, Boujou Hardware used: Panasonic 200p]]></description>
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		<title>Audi R8 TDI</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/audi-r8-tdi/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/audi-r8-tdi/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 17:52:04 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Works in progress]]></category>
		<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/?p=192</guid>
		<description><![CDATA[I wanted to try another car after modeling the Lamborghini, and the Audi R8 is GORGEOUS. I used blueprints I found online and adapted them to the more aggressive TDI. Rough polygons via curve snapping, appending and extruding. Mirroring and joining the shell. More progress Rear view]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Virtual Set</title>
		<link>http://www.mfortuno.net/wordpress/2010/03/virtual-set/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/03/virtual-set/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 17:00:47 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Works in progress]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Matchmove]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/?p=180</guid>
		<description><![CDATA[This is a project I started for the fun of learning matchmoving and rotoscoping! The original video was shot using a Panasonic AG-HVX200p at 720p. The camera was on a jib and slowly pans. Rough rotoscoping in Mocha. Matchmoving in Boujou Refined rotoscoping Blocking the scene in Maya Roughed out the scene in Maya and [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>MR Lambo Shaders</title>
		<link>http://www.mfortuno.net/wordpress/2010/02/mr-lambo-shaders/</link>
		<comments>http://www.mfortuno.net/wordpress/2010/02/mr-lambo-shaders/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 00:10:34 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.mfortuno.net/wordpress/?p=91</guid>
		<description><![CDATA[Playing with Mental Ray. I modeled the Murcielago using polygons and Mental Ray Subdivision Approximation for smoothing. I created the shaders using the Mental Ray Car Paint Shader and MIA Material X. HDRI was used for lighting and Final Gather was used in rendering. Software used: Mental Ray, Maya, Illustrator]]></description>
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